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25
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8
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5
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25
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17
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7
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8
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18写给未来想学模型或者会做模型却对vmt一脸茫然的吧友们,多为个人实际见解,部分参考Valve Developer Community(VDC)如果有什么不对的地方,欢迎纠正 首先我们来看一组示例渲染参数: VertexLitGeneric { "$basetexture""models\weapons\v_models\hammer\hammer_d" "$bumpmap""models\weapons\v_models\hammer\hammer_n" "$PhongExponentTexture""models\weapons\v_models\hammer\hammer_s" "$phong" "1" "$phongboost" "0.75" "$phongfresnelranges"
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16无图无JB,只上传送门 PART1:http://tieba.baidu.com/p/3119347032 http://pan.baidu.com/s/1qWwMDeW PART2:http://tieba.baidu.com/p/3229681592 http://pan.baidu.com/s/1yCrwi
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33
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75水水更健康